> ## Documentation Index
> Fetch the complete documentation index at: https://wiki.pogware.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Getting started

> Create a character, find your way around and choose your first activity.

Start with a character, then try a delivery or your first craft. You do not need a vehicle or a paid home to begin.

**1. Create and select your character**

[Create a character](/getting-started/character-creation), then select **Play**. Each new character starts with **\$1,000 cash**, **\$2,000 in the bank** and **two genetic points**.

**2. Plan your attributes**

Read [attributes and progression](/getting-started/attributes) before allocating points. Dexterity 1 unlocks Toolkit crafting; Strength 1 is required for ATM theft. Allocations are permanent.

**3. Choose a first activity**

Try a [delivery shift](/guides/deliveries) for **\$150 cash**, or buy **\$75** in materials and [craft a Toolkit](/guides/first-toolkit).

**4. Settle in**

[Claim your free Starter home](/tutorials/housing) when a free Starter plot is available, or compare [vehicles](/vehicles/vehicle-stats) before visiting Garage.

## Find places and open menus

Use **Overview** for your suggested next step. Expand the location list and choose a guide action to follow a waypoint to a shop, the bank, workshop or another destination. Walk close to a location and use its interaction prompt; opening a menu does not let you transact from anywhere.

| Desktop key | Action |
| - | - |
| M | Open or close the menu |
| I or Tab | Open or close Inventory |
| H | Open Help |
| 1–5 | Equip or put away a tool in the corresponding Pocket hotbar cell |

You can also click or tap menu and hotbar controls. Controller bumpers cycle tools and empty hands. Follow each interaction's on-screen controls.

## Keep essentials close

> **[Inventory](/guides/inventory)**
>
> Move cash and items, equip tools and collect drops.

> **[Banking](/tutorials/banking)**
>
> Deposit cash or withdraw funds for supplies.

> **[Shops and trading](/guides/shopping)**
>
> Find materials and sell tradable items at Market.

> **[Prices and rewards](/economy/pricing)**
>
> Compare fixed costs and current activity rewards.

> **Can I change the menu language?**
>
> Open **Language** for automatic language selection or an English/Spanish override. English and Spanish are bundled; other languages depend on available translations and may fall back to English. Guide labels use English.


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