Materials and costs
There is no direct crafting fee. The totals below are calculated from shop prices for one item’s materials; they are not extra charges or resale prices.
Buy Parts ($30) and Wood ($15) at Industrial supplies, and Electronics ($50) at the Convenience store. Material requirements, minimum time and XP multiply by batch quantity. The assembly interaction must also finish, so these times are not guaranteed completion times.
Locations and unlocks
Crafting XP is your total from completed crafts. Mastery is the XP earned by crafting a particular recipe. The same completed craft grants both its total XP and its recipe’s mastery XP.
Starting from no crafting progress, two Toolkits give 20 total XP and 20 Toolkit mastery, satisfying the Pistol XP/mastery requirements. Four Pistols give 60 Pistol mastery; if those two Toolkits are your only other crafts, you then have 80 total XP and still need 20 more before crafting a Rifle. Attribute and location requirements must also be met.
Genetic points are separate from XP. Allocations are permanent, and there is a five-point total cap. A character needs all five in Dexterity to craft Rifles; spending any on Strength prevents meeting that requirement in this build.
Craft a batch
1
Bring materials to a bench
Carry the materials and approach the public Workshop or your own house bench.
2
Choose a recipe
Select an item in Recipes. Its details show the required materials beside the amounts you have available; materials listed for sale are unavailable. On a smaller screen, select a recipe to open its details and use Recipes to return to the list.
3
Review your batch
Use the quantity controls or type a quantity. Material totals, minimum time and XP update for your batch. The recipe shows its XP and Dexterity requirements; expand Progression for current XP, recipe mastery and prior-recipe requirements. Unavailable recipes explain what is missing.
4
Choose your batch
Choose Craft and confirm if making more than one item.
5
Assemble three pieces
Drag the highlighted component onto its matching blueprint outline. You can also select the component, then click or tap its outline. Place three components total. On a controller, press A on the focused piece, then A on the focused location. Stay nearby and alive until production finishes; batch quantities keep their full production time.
6
Finish the whole batch
The whole batch completes together: materials are consumed, finished items are added and XP is awarded.
Your first Toolkit
Follow a complete beginner craft with $75 in materials.
Your own workshop
Claim a home to unlock house-only recipes.

