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Open Genetics to allocate points to Dexterity or Strength. Allocations are permanent in this build. Visit the Medical center to buy more points using your bank balance. The attribute cards show your current levels and the points left to allocate. Choose Add 1 for an attribute, then review its confirmation. Cancelling leaves the same cards open and spends no point. At Medical, the next point’s price and your bank balance appear together. A first allocation of Dexterity 1 and Strength 1 permits toolkit crafting and meets the ATM Strength requirement. Specialization matters: the Rifle recipe requires Dexterity 5, so a character who spends a point on Strength cannot reach it under the current five-point cap. There is no point reset option. Crafting XP and recipe mastery come from completed crafts, separately from genetic points. See recipes and unlocks.